
Soulmask 1.0 Patch #17: Building Snap Fix & Building Component Dismantling
Soulmask's latest patch introduces full material refunds for building dismantling, fixes building snap, and adjusts barbarian invasions.
Hotfix 2 addresses DirectX 12 crashes for AMD GPU users, reintroduces the Update 20 frontend, and adjusts armor engine health values in response to community feedback.

Team17 and Black Matter have deployed Hotfix 2 for Hell Let Loose's Update 20, following last week's Hotfix 1. The patch focuses on resolving DirectX 12 crashes affecting AMD GPU users, a persistent issue since the major update launched.
The hotfix also reintroduces the Update 20 frontend, which had been rolled back in the previous hotfix. Additionally, it addresses a range of bugs across Juno Beach, vehicles, and customization options.
A key change in Hotfix 2 is a targeted armor balance adjustment. The developers noted community feedback that Anti-Tank Launchers could disable Medium Tank engines too easily. In response, they have made a balance pass on engine health values across most armored vehicles.
The developers stated that while the resistance system is intentional, they have adjusted values to better align with player expectations. This change aims to reduce the frequency of engine disabling from launchers while maintaining the overall armor gameplay dynamic.
Hotfix 2 is now live on all platforms. Players are encouraged to update their game to experience the stability improvements and balance changes.
For the full list of fixes and adjustments, players can refer to the official Steam news post.
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